A Game at Dinner - Lead an all-hands guild ultimatum with Mercer to confront your enemies and decide the fate of the guild.The Pursuit of Infamy - Break into Mercer Frey's home and search for information.An Inside Job - Pursue and confront a traitorous guild member.Speaking with Silence - Search for the source of the guild's misfortunes.Scoundrel's Folly - Squeeze a reluctant informer for information.Loud and Clear - Pull off a heist at the Isle of Gold.Taking Care of Business - Obtain coin to cover debts from Riften's merchants and revitalize the guild's coffers.A Chance Arrangement - Catch the eye of a Thieves Guild associate to gain entry through sponsorship. The player takes on a series of increasingly complex jobs to bolster the faction's wealth and influence, investigates sources of unrest in the guild, and ultimately decides the guild's fate, moral code, and upper management.įor a list of major differences from the vanilla Thieves Guild main quests, see the TGMQ main article. Similar to the vanilla Thieves Guild main quest, the main quest of Echoes of Barenziah involves aiding Skyrim's Thieves Guild with a return to former glory. Thieves Guild Main Quest (TGMQ) Main article: Thieves Guild Main Quest (TGMQ)
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